Supercell today has released a BIG update for Clash of Clans. Below is the complete patch notes as is in this Update.
Spell Superiority and a Clan War Tiebreaker!
Improved Lightning, Poison, Earthquake and Freeze spells!
Lightning Spell level 7 and 25 new Wall pieces have been added to Town Hall level 10
Total Destruction is now a Clan Wars tiebreaker – if the score is even at the end of the war, the Clan with more destruction percentage in their best attacks will be the victor!
Attack and Defense tabs have be added to Clan tabs in the War Stats to quickly see all best attacks in the war for either clan
The appearance of Wall level 11 has been revamped and looks TOTALLY EPIC
Recharged Lightning Spell
Lightning Spell level 7 ravages buildings and troops alike
Increased damage for Lightning Spell levels 5 and 6
Lightning Spell bolts now strike closer together to miss less often
Lightning Spell level 6 is now available at Town Hall 9
Reworked Poison Spell
Troops in Poison Spells now take less damage at first, but much more over time
Poison Spell damage now increases to huge amounts and lingers after leaving the spell
Poison Spells now also reduce the attack rate of defending Troops
Reworked Earthquake Spell
Earthquake Spells deal much more damage, regardless of a building's current hitpoints
Repeated Earthquake Spells now deal diminishing damage to the same buildings
Four Earthquake Spells will still always destroy any level of Wall!
There are no longer any special "building execution rules" for Earthquake spells - a building just needs to be reduced to 0 HP
Example: If an Earthquake Spell has 25% damage, the first Earthquake spell cast on a building will ALWAYS deal 25% of maximum HP damage, thus destroying any building with under 25% HP remaining. Repeated Earthquake Spells on the same building deal less damage: 25/3 %, 25/5 %. 25/7 %, etc. This diminishing damage means that it is still impossible to destroy buildings only using Earthquake Spells.
Game Balancing
Freeze Spells now also affect defending air troops
Lava Hounds can no longer target air troops
Attacking troops will now engage defending troops from further away
Titan III and Titan II Leagues can now buy 1 week shields from the Shop
The Army Overview button is now also visible from the Clan War map
Spell Superiority and a Clan War Tiebreaker!
Improved Lightning, Poison, Earthquake and Freeze spells!
Lightning Spell level 7 and 25 new Wall pieces have been added to Town Hall level 10
Total Destruction is now a Clan Wars tiebreaker – if the score is even at the end of the war, the Clan with more destruction percentage in their best attacks will be the victor!
Attack and Defense tabs have be added to Clan tabs in the War Stats to quickly see all best attacks in the war for either clan
The appearance of Wall level 11 has been revamped and looks TOTALLY EPIC
Recharged Lightning Spell
Lightning Spell level 7 ravages buildings and troops alike
Increased damage for Lightning Spell levels 5 and 6
Lightning Spell bolts now strike closer together to miss less often
Lightning Spell level 6 is now available at Town Hall 9
Reworked Poison Spell
Troops in Poison Spells now take less damage at first, but much more over time
Poison Spell damage now increases to huge amounts and lingers after leaving the spell
Poison Spells now also reduce the attack rate of defending Troops
Reworked Earthquake Spell
Earthquake Spells deal much more damage, regardless of a building's current hitpoints
Repeated Earthquake Spells now deal diminishing damage to the same buildings
Four Earthquake Spells will still always destroy any level of Wall!
There are no longer any special "building execution rules" for Earthquake spells - a building just needs to be reduced to 0 HP
Example: If an Earthquake Spell has 25% damage, the first Earthquake spell cast on a building will ALWAYS deal 25% of maximum HP damage, thus destroying any building with under 25% HP remaining. Repeated Earthquake Spells on the same building deal less damage: 25/3 %, 25/5 %. 25/7 %, etc. This diminishing damage means that it is still impossible to destroy buildings only using Earthquake Spells.
Game Balancing
Freeze Spells now also affect defending air troops
Lava Hounds can no longer target air troops
Attacking troops will now engage defending troops from further away
Titan III and Titan II Leagues can now buy 1 week shields from the Shop
The Army Overview button is now also visible from the Clan War map


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